Last Lighthouse Till Blighty by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A basic terrain with some displacement experiments in it with Displaced water, another test. Models supplied as .tgo by dandelO. from terranauts..many thanx...thanx for viewing...comments welcome.. ...

Comments (4)
Oh awesome what you do put a water shader to a terrain of sand dunes? very well thought out, I would love to see the tgd file and tgc files on this one, Awesome brother. Like the terrain and models as well and ain't it a you know what with just 16 textures per model? /och /smiles.....
DT....the water has a displacment shader driven by an image map of some wave motion I have called stripes. It's peRhaps twice as high as would be pleasant but at current render times by the time it got to here I wasn't cancelling out...LOL, And the objects came fully textured by dandel0.. ...
Very nice but the wave pattern is to small though I think it would be more appropriate if it had larger waves further from the shore line. But a very nice rendering, Good job 'ol sport!!!
Ya Gettin there that's Pho Shizzle 8^D really Cool Stuff "Ol' Sport", LOL!!!! ;^D