Bottle Challenge by auntietk
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Note to my PHOTOGRAPHY friends:
This is not a photograph! (And it's not a flower, either!) :) I did this in a 3-D program called Blender. If you clicked on this from your e-bots, you're probably wondering where on earth you ended up! The background - what you see through the window - is a picture I took in my neighborhood. The wood is a 3-D model with a photograph of wood applied. Same thing for each bottle - different photographs laid on 3-D images. I don't think any of the photos I used are my own work - they're all stock images, or stuff I got from friends. If you have any questions about this image, or what I did, please feel free to drop me a line!
..............
Note to BLENDER folks:
This is a challenge piece I downloaded from the Blender website. There are several. I was going to provide you with a link, but I couldn't find it again! I didn't model the bottles, although I will admit that I tweaked some of them a bit! Added vertices, evened out the thickness of the glass, changed the shapes a bit here and there.
I've been away from this gallery for far too long! My old computer just wouldn't handle the stuff I wanted to do. I now have a new computer that runs Blender like a champ! :)
....................
HELP ME, BLENDER-TECHIES!!!
I was trying to get reflections of the bottles in the window, and reflections of the bottles in the other bottles (where appropriate). Could not get it to do that to save my life. If anyone has any advice for me, I'm all ears! This is the basic setup:
In the Render buttons I've got the RAY on. A/O is on, set at 16 samples. Three light set-up: one lamp directly above the scene, .4 Ray; one spot off to the right, .4 Ray; one spot in the same place as the Ray spot, .3 Buf. Only four of the bottles have NO Ray Mir or Ray Transp turned on. The rest have either Ray Mir, or Ray Transp, or both. The camera is right up on the scene, as you can probably tell!
After rendering this literally 20 times (at three hours per render), I was done, done, done! But if anyone comes up with some ideas for me, I'll happily try them. Please use small words and tell me what buttons to push! I'm not much of a techie.

Comments (36)
Wow! Excellent!
Hey Excellent Tara. I love the home like feeling this gives. It's good to see you using Blender again. I bet that new puter did this with ease :) Great work.
I was one who was shocked to find this, AMAZING creation!!!!!!! I love this!!!! You have many hidden talents as I can see!!!!!! I'd love to know how you did this but if you explained it to me, I'm sure it would go right over my head... LOL!!! That's a very cool creation!!!!!!! no kidding!!!!!
This is fantastic! I can't follow what you did, but it sure sounds a lot harder than lying on the patio and stickig your camera into the lavender! I think this is SOOO great!!!
Great creation...
Beautiful result!!!
Wow, that is brilliant. And thank you so much for letting us know how you did it!
wonderful work:)
OH WOW ! I like this very much.. AAANND I love bottles and pots and things like that. BRAVO Tara.
Splendid work! It's very realistic. Love your colors! ********** Arno
Very nice work. Great colors captured! Very well done!
Well done and very cool mi amiga !!! ~ Hugs ~
Even wtihout the reflections this still looks excellent! Great job! :B eaver !
Great work indeed ! You shouldn't look for a more perfect image, it is just...perfect !
looks good
I really like this beautiful work, Tara Sweet day to with a smile, Linda
Excellent work on the materials! Two little crits: I don't like the wooden "grid" on the window (I don't know the english word, casement model?). A single object will be better. And I think the outside day light must cast a little shadow on the bottles. You does a real progress with Blender! Well done!
very well done !
Well, that looks so photographically genuine you coulda fooled me! Super job combining all those elements into one composition! I not only do not know Blender, I never even heard of the application, so I'm afraid I can't help you in that area of endeavor. The only blender I know is the one on my kitchen countertop that I use to make smoothies with.
Well dang! If this don't look like the real thing! Awesome work!!!
Wonderfully done! It's a ******* work! Bravo!!!
Excellent work, Tara, however you did it. I especially like the Klein bottle, third from the right.
Awsome bottle collection. Unstrung65 would appreciate this one. Nicely rendered, very photoreal!
............and I DO appreciate this one ! ( - thanks Kort ) ..... Tara, - my dear, - have you been in my bottle collection ? ...thought I came up a few short during inventory ......hmmmm ?? -- & why are people thanking you for the explanation ??? ----- like anybody could understand: - "buttons I've got the RAY on. A/O is on, set at 16 samples. Three light set-up: one lamp directly above the scene, .4 Ray; one spot off to the right, .4 Ray; one spot in the same place as the Ray spot, .3 Buf. Only four of the bottles have NO Ray Mir or Ray Transp turned on. " ....Right !!!!! --- like is that some secret alien langauge you 'Blenderites' use ...and what about the repeated use of the word RAY ....are you guys up to something we should know about ? But as to the picture itself ....well - that's a horse ( bottle ) of a different colour .........this is superb !..... -- how'd you do it ???
i love this! terrific work
Fascinating work! I'm affraid that I know nothing about Blender, but this looks fantastic!
An exquisite collection!!
WOW!! brilliant work!!!
I really love this one !
Well,in Bryce,{a 3D prog},each texture can be tweaked to include{or not} reflectivity from all lights {except 2D pictures}...if not able in Blender{I wouldn't know},then it's off to Photoshop for a LOT of tweaking....my only crit is to really watch the lighting when combining different elements,I think someone mentioned light from the outside already...shadows can give away a pasted image instantly...if this is your first I say very well done and keep at it!