Slath 2 by februus
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
At cloudedinMystery's request: improved lighting on this (added several area lights, altered sky tracer backdrop, too for the hell of it.) Light post work in photoshop, mainly blending of shadow area across foreground leg where there was a harsh crease/shadow. Procedural textures - the blood red rock is one of my favorites, called bloodredrock appropriately enough, the creatures skin texture is called jumbie-after the West African/Carribean spirit (I like the that texture for its glossiness and hue.) Not much more to add about it-being more of an artist than a modeller I usually don't add a lot of commentary. I thank ciM for the lighting suggestion-on my monitor it looked ok, but not every monitor is calibrated like mine. :) februus

Comments (4)
OOPS..meant to say above that model itself is by remc!
Good character! ;-)
love the mood!!!!
Too dark. Well not for my monitor right now but thats because i have in game settings (i need too see in the dark on counter-strike) but with a regular setting i could hardly see the eyes...