Intruder by kjer_99
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
The Executive officer kneeled to examine the vile looking dark green liquid splattered on the floor plate. "Hmmmm," he said. "Looks like you may have hit that Xeno after all." Gingerly, the officer touched the green liquid with his fingertips and brought the hand close to his nose. Sniff! sniff. "Yep! Definitely blood."
Look who's calling who an Xeno! Khadijah thought with sour amusement. "It's close by," Khadijah said, her voice tinged with exasperation at having only wounded the creature. "Not in here. In one of the tunnels, I think."
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This picture is dedicated to Jerry Walsh (also known as Fringewood and bog) and to Joe Kurz. Much of the Space Station room is created from Bryce terrains using their techno or sci-fi textures. Jerry's are especially mind-blowing and a few of them can be seen embedded into the walls, which were modeled by Cybertech, and the ceiling. Joe was "in charge" (grin) of the flooring. The weird machinery is also created by Cybertech. The "cannoid" was created by me using DAZ's Michael 3. His outfit is by PoserWorld. Unfortunately, I couldn't find a Michael dog texture anywhere, so I substituted a Siamese Cat texture for him by Artisheat. Khadijah was created using "Khadijah" morphs and textures by Cindy Imhoff on DAZ's SP3. Her clothing and handgun are "CygnusX: Sci-Pirate" by ElorOnceDark, although in this picture Khadijah is a contract security guard. Metal walls and pillars textures by Jonathan Allen.
Thanks for looking and for any comments you take the time to make. Those are always appreciated.
Jeremy

Comments (5)
great scene, nicely arranged and a cool storyline. what may happen next ...?
neat scene. great mats and "catman"
The hunt for the Xeno is on, what happens next?
Cool. I like her retro leather cap. :-)
Very rich on detail and texture, well done