Chasers on Karthoum 3 by draculaz
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
3DSMax users are whack. They split their models up into hundreds of little pieces. And to boot, when imported into Bryce, they also behave weird. So I got mad and blew a couple of them up. I'd follow this with a little fiction but I really can't be bothered.
Pod racer models (and a ship) from scifi3d.com, the place for everything 3D and Star Wars. Explosion from Nasa (some supernova). Textures largely from the Nvidia site. Buildings in the distance from OriginalMoron (T.D.) Everything else by me. Bryce 5.5, some postwork in PS.
Find out how I did this image at the Worlds of Bryce, launching today :)
http://www.freewriters.ca/wob or http://www.worldsofbryce.tk
Cheers!
drac

Comments (40)
Superb render!!!
Dude! Love it, tried many a time to create a pod racer scene but gave up. Top notch!
Goooood! Very goood! :) Excellent motion here! Bravo!
Fantastically well done!
Dang nice work Drac. That is a fantastic explosion. Top notch stuff man. 8) V
Superb work on the whole scene, but especially the explosion!! Impressive!!!
Wowzers! Love the action and super crisp render! **
Very Excellent! Great job!
Nice work and I know what you mean. I've learnt there are some things you can't do to a model in 3dmax if you going to import it into bryce. Mirror imaged items totaly flip out when you import them and so on. But who doesn't love a challenge. Great looking seen and awsome textures and post work! You still rock! :)
Great explosion effect and dust!