Procedural tile by LCGuy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Software used: Strata 3D
Post work in Ulead PhotoImpact 7
Playing with the procedural tile in Strata 3D, and booleans (subract on brass ball). I believe this program has the best rendering capacity in its class. This rendering was a test raytrace with only one reflection, and it still came out very close to real.
Will post more as I get to test other aspects of the software.

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