Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 21 11:17 pm)
Visit the Carrara Gallery here.

Despite clams to contray from the so called experts, you can easily convert Redvipers; or any other clothes made spacifically for Aiko 4, using autofit. Takes about 15 minutes and $15. First you have to buy the Mil 4 iconic shapes; COB that I am it was worth it just for the personal satifaction of proving a couple people wrong ![]()
Then sort of follow this tutorial http://www.daz3d.com/forums/viewthread/24093/P30/#357032
I'd put up a tutorial on how I did it. Honestly it is easy; I mean I did it so how hard could it be? ![]()
It was quite similar to exporting and importing a morph target. It's mostly just makeing the right menu selects
Worth it if you're a fan of redvipers clothes. You will have to do some smoothing; but what clothes going though autofit don't need smoothing ![]()
Yes, there will be a bit of poke through; reffer to last snide remark, but that displaceent map thing fixes it easy enough; really doesn't add a lot of render time because you are not displacing a pattern.
I'll put up some renders later but right now I need to go kill some alien invaders. ![]()

Here's the first one, redviper's platinum outfit for A4. I must have really been dozy last night, I closed carrara and neglected to save about an hours work on that. ![]()
Now, I need to come up with an animaish set for these figures. I don't watch the cute anime, but I like to do these cute character portrates. The anime I like is Helsing, blood++, and cowbot bebop lol
Thanks. I want to tweak some textures, but I'm not touching the lighting, hitting a nice balance like that is hard. Well for me anyway. That is genesis female, M3 clothes; wastelander or something like that, an assasins hood; I apolagize I have things running so can't check on items or PAs. The HDRI is a freebei. Some are great, some are sad and some are made for apps that use the enviromental light seperate from the HD background.
I mean it's cool you can use the HDRI light seperate from the pictute/background, but these HD backgrounds are for a dome.
I've figured a way to use them, but I can't say I like it, probably doing it wrong.
When I get the chance, IF I haven't forgotten{
} I see about putting up a render.
Just found out DAZ has borked the audio in C8.5, no matter what I do I only get 3 seconds of audio in a render.
Is it possable for DAZ to do anything with carrara with out screwing up 3 or 4 features? C8.5 has the most borked features of any build of carrara I have ever used. In every build of carrara DAZ seems to brake more features then it intros, then they never get fixed.
It's becoming quite apparent C8.5 was carrara's swan song. DAZ has developed it right in to ruination.
Sorry to hear about your companion Stan.
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Here is a first, that made it through from Studio to carrara with out losing all the textures. Makes me wound why it all worked right.
Note: Studio must be doing so serious smoothing claculations because the dress didn't have that tucked when I saved it in studio. G2F V6. Just a drop in and render, I haven't worked on anything in the scene yet.

Rendering a WIP of "Ghastley night nurse" semi erotic horror? Still have to rest all of Jack's westpark set; just have the glass done so far, to reset the textures on. The hair just doesn't do it for me. And I need the eyes to reflect some light, But for G2F V6 she hasn't been bad to work with; out side of the G2F/M grip poses I have erroring out ![]()
Got Studio and Hex going to fix some brest tuck. I want that V4 shape for G2F because it has a list of autofit fixes/morphs. Genesis clothes by Ghastley fit fine on G2F; I rework them a bit for taste, and for better draping in carrara. I'll show something off once I have something I like enough to show off. Not being able to tug polies in the assembly room has made some of this a PITA. I can drape over IF body parts aren't through ![]()
I have those morphs now so I could probably fix it, but I'd have to reload G2F. Thing is when V6 is 0ed the eyes are set to 34% squint; which is set to 0 here. V6 from Colorado? Or just too vain to ware her glasses lol
Other wise the figure is nice. A bit skinny for my taste but it's the style today; I can fix that lol
Victoria, let me introduce you to fried chicken, mashed potatoes and gravy, and corn on the cob. :D
Can't say I like the Belle skin much. I mean it's nicly done, good detail, no seams, but apparently she always wares a long sleaved shirt lol The arms are several shades pailer then the legs/face. You can see it in the shoulders there.
I can fix that too lol
Have to run it through some Genetica filters to even the pigment; but it will lose some detail. If I do that I might as well try to make some racial skins. I've done quite a few for V/M3 and V/M4. I've actually done a lot of experamenting with Genetica and mil4 hirez skins. Culminated in the M4 sailor skin; lots of tatoos. And the V4 snake skin; had ugly seams in the dispalcement map I couldn't fix.
Oh, just FYI, that is pretty well a stock render. I got a bit worked up about the eye squint so had to save it and leave it for a bit ![]()
And that is the fishtail hair from DAZ. real nice hair, sort of timless.
I miss the mil3 eyebrows
need to see if I can make eyebrow dispalcement maps.
Yep, that is west park. I'm a big fan of Jack. This one actually got me side track to a shower scene, but not for this forum ;) I have Jack's West Park Ablutions, but need to work on new textures; old and creepy doesn't work well for a erotic showers scene.
That broken glass is suposed to be cluter; brikes, wood, glass, but a lot of the pieces seem to want to float. I may have to cut the clutter in to individual pieces, then drop it, let carrara do the calculations so all the peices lay flat on a flat surface.
You want a good laugh? I have more issues with DAZ products the any other. All four of those scenes that wont open in carrara was using clothes that came with Genesis from DAZ. When I get this double script warning in studio I know it will not open in carrara. Also if I am trying on several sets of clothes in Studio the save will be corupt. I mean if I load Genesis/G2, and trying on clothes; remove from scene, try on next set, loading the scene to carrara will error out. For some reason all those clothes that have been removed from the scene are still part of it and carrara can't find them to load the scene.

Well this is carrara, I have options. The set came with singles, so I took a single brick, duplicated it 100 times in to 8 stacks, dropped them and let the physics do the rest.
I don't have GI turned on here so it's a bit dark. Still things to do like retexture the bricks so they don't look so squar and clean edged.
Since I have the scene set up I could easily drop a couple bodies on the floor, then the bricks. But then I'd have to do some retextureing to get the blood a gore right. I mean I could, but I have one going in to it's 14th hour of rendering that will need a blood/gore flag. I could take it a step further, but I need to see how people wil react to mild gore first. I do have the V4/M4 internal organs, and some errr well externalized organs, both will work on Genesis; G2 with in reason.
Ya, this is looking like a 26 hour render. Hope I'm not disapointed.

This is tame. Some I have done would give away how warpped I am.
Remeber I was a fan of eerie and creepy at about 9 ![]()
"Ghastley night nurse".
Ghastly's nurse outfit from shareCG, G2F, Jack's West park, I forget the hair lol I beleve that is actually V6? Trying to get the eyes to stand out I may have went to far. Turned out to be just an 18 hour render, the further along it got the faster it went.
Oh almost forgot, the blood spaters are a set I found on sharecg by red_viper. Suposed to be soap lol
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I; well I'm sure we all could, write a list of great ideas for carrara, but...
I'd love to be able to set up camera settings per camera.
Say a scene like that swamp one I was working on a while back; it's done. It have 9 cameras all set for shots, but I don't want to render them all with the same camera setting. So I can render, reset, adjust camera; render, reset, adjust camera; ect. But with the render setting I have each camera is about a 12-14 hour render; and why you've only seen one