Filter: Safe | Sat, Jul 11, 3:42 PM CDT

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso, Anim8dtoon

Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Question about hair and making pony tails


ravenous ( ) posted Thu, 12 March 2009 at 11:11 AM ยท edited Mon, 06 July 2026 at 7:38 PM

Hi all,

I am so in love with the hair function in Carrara. I mostly work with content and especially Victoria 4 so the ability to make realistic hair is highly important to me.

I think I know my way around in the hair room pretty well, I know how to use the tools and stuff. But what usually works best for me is to simply drape the hair and leave it the way it comes out on the character. Long hair that just falls naturally over Vicky's shoulders is unbeatable.

But now I'm curious of how to make a pony tail, or even piggy tails. The latter one sounds twice as complicated so I'd be happy to just fix a pony tail for now. Does anyone have any good ideas or suggestion how to fix anything tail like with hair? I tried to manually brush a hairdo into a ponytail. It took me an hour and it still didn't look very natural the way draped hair do. I wish there would be a feature to brush the hair backwards and then drape just the tail part.


GKDantas ( ) posted Thu, 12 March 2009 at 1:27 PM

You need to work in groups, maybe this way you can create the tail...

Follow me at euQfiz Digital




CaptainJack1 ( ) posted Thu, 12 March 2009 at 2:11 PM

I've not worked with hair at all yet in Carrara, but one option might be to have the hair grow from the scalp area toward a pony tail holder, which would be a modeled prop. Then have a second hair set growing from the pony tail holder out. Might be easier to get the look you want that way, instead of trying to make one set of hair go in all those directions.


ravenous ( ) posted Thu, 12 March 2009 at 3:25 PM

Quote - I've not worked with hair at all yet in Carrara, but one option might be to have the hair grow from the scalp area toward a pony tail holder, which would be a modeled prop. Then have a second hair set growing from the pony tail holder out. Might be easier to get the look you want that way, instead of trying to make one set of hair go in all those directions.

Oh, I guess that technique was too obvious for me to figure out by myself. Of couse, that's it! Actually, a hair prop holder would also hide the gap between the two hair groups so it would look kind of real too. Thank you!


CaptainJack1 ( ) posted Thu, 12 March 2009 at 3:37 PM

Cool, I hope it works out well. I'd love to see a render, to see how it does.


jfbeute ( ) posted Fri, 13 March 2009 at 2:08 AM

The way I did this was by creating an animation and having an oversized torus behind the head, brushing the hair through the torus and the shrinking the torus to the required size. It is a matter of timing it right to get the hair through the torus without it spilling everywhere. You might need to move the torus in the animation. Since I also wanted to suggest some movement it did take a couple of tries to get it the way I wanted it and it did look right although the parameters had nonsense values (and indeed hair would really never behave like that anyway) but it did look right.
I did experiment with a separate object to grow hair for the ponytail but the rest of the hair didn't look right.
As always there isn't just one solution. It all depends on your shot and your expectations.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.