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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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Hi Tunesy,
Long time, no hassle! ;)
Generally speaking, Hexagon is much nicer to use. (but, I was dropped on my head when I was little...) In fact it's amazing. Carrara5P vertex room has some the Hex tools now but is no comparison to what you can do, easily, in Hexagon.
A - Disclaimer - I haven't used Hex specifically to make clothes with morphs for Poser but I haven't noticed any vetex shifting on other projects
B - Yes, same deformer tools - and new modelling tools. An easy transition from Amapi
C - Waaaaaaay more stable.
D - Any content that requires specific vertex control I actually bring into Carrara after building it Hexagon. Hex makes it super easy to build stuff at low fidelity/poly counts and then smooth. I simply export the smoothed version and don't worry about the polys and vetices.
Now maybe there is a better workflow out there so I'd like to hear it...anybody!
Mark
Message edited on: 03/03/2006 15:19
I also use that same workflow as described in Mark's D. Amapi Designer 7 is very stable once you patch it to Amapi Pro 7.51.
Message edited on: 03/03/2006 15:19
www.youtube.com/user/ShawnDriscollCG
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A--Does Hexagon reorder vertices the way previous versions of Amapi did? That used to be a deal breaker for making Poser morphs. I couldn't find anything on this issue in a forum search. B--Does Hexagon have the same deformer tools that Amapi Designer 7 had? I didn't see them in the demo, but maybe I just didn't look close enough. C--I only used the Hex demo briefly but I managed to crash it a couple times. Is it more stable than Amapi Designer 7? D--Any other pros/cons about Hexagon with respect to Poser? I confess that, as per my usual strategy, I allowed the Hexagon demo to expire before I'd used it ten minutes ;) Thanks for any feedback.