Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Feb 15 8:54 pm)
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Yes. That is the issue. Hexagon is attempting to move things symmetrically but the model is not completely symmetrical. What I'd suggest doing is cutting the model in half (down the center) and duplicating with symmetry. Weld the two sides and then manipulate it. Of course if you are attempting to create morph targets for Poser :) then this wouldn't work well for you:)
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Does anyone have any idea what may be causing this? I imported an obj model of the V3 poser head into hex and tried to do a symmetrical face manipulation. With symmetry turned off it works fine. With symmetry turned on however it really screws up.