Racing Through the Industrial Zone.All items created in Bryce 6.1,signature in Photoshop...no other postwork.Ships and smokestacks created from Bryce primitive shapes,towers and other buildings are terrains and lattices.Towers are two lattices grouped...one for the lit windows and the other the external structure.Templates were created in Photoshop and imported into the terrain editor.Window texture is from CGTextures,concrete texture is from Firefly Textures.Ship texture is a combination of a metal texture from CGTextures and preset bump.All other textures are Bryce metal presets.Sky,lighting,atmo and clouds are all customized presets,with some tweaking in the DTE.Smoke is spheres rendered in a volumetric cloud texture.Rendered in Superfine setting.
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