NAV. BEACON...ON FINAL APPROACH by kelley
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
On final approach to Primus Base on Kibble XII. The beacon system guides in robotic supply drones that come and go at irregular times, for no discernable reason, leaving the Sentinel wondering what's going on in the rest of his Universe.

Comments (2)
Nice model but Id suggest using a higher resolution texture for the landscape terrain.
Yeah, that bothers me too, but I let it slide to concentrate on other aspects. The texture is Australopithecine skull bone scanned from a coffee table anthropology book, My scan is 1308 x 1678 pixels [6.54"x8.39"] @ 200 pixels/inch. I thought that should do it. I've used it on some of the other terrains in the Sentinel project. What resolution would you suggest. Or...am I going to have this problem no matter what the resolution if I just get too close to the object?