Mars Base WIP #2 by amapitodd
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Coming close to finishing up the modeling aspect of this setting. The next focus will be the airlock in the back of the corridor, and fine tuning what has been modeled so far. Then comes good ole texturing. After which I can start working on the lighting.
Then comes the storage area that's just beyond the airlock; which will incorporate a ceiling side airlock that makes up the entrance through which the robot ships enter and leave. Thanks for looking.

Comments (10)
looking really good so far guy! Keep us posted for sure...
Great walking corridor setup. Looking forward to your texturing them....)
Love it! Though I don't envy you with all that texturing work ahead. Unless you cheat and use low light!
Thanks, everyone. :) No cheating here. It will be as bright as it is now. Thanks to a lot of instances the texturing won't take as long as far as applying them goes. Painting the textures will be the most time consuming part. I want the textures to be as realistic as possible.
The open switches box looks terrificly casual. Perfect for the plot behind the scene. Good luck with its texturing and light work.
Nice modelling Todd!
Your models look actually quite promising! A minor thing: you might increase the poly count of the corridor's wall. Anyway, once textured, this might become an amazing setting.
WOW COOL!Very Real!Awesome!
Very interesting concept!!! Brilliant lighting!!!
I agree with all the comments Todd. I saw the rendered section you uploaded later. Excellent job.