Koenigsegg CCR by the hankster
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I got seduced by another car on the cover of EVO magazine. Like the last EVO car, the TVR, this one has nasty openings to cut all over the place. Sigh, at least I got further with it than I did with the MG...

Comments (11)
wow how do you make these
bravo .. very good feeling !!!
Brilliant !!!
Really Looks Great, you always pick the best cars to build :)
In goes the good air and out goes the bad air! NACA has blended a bit but there is family resemblance.
great model so far. and i realy like the car that you have chosen for modelling.
wow, excellent work!!!!!!!!!!!!!!
Dick Longly: The car was created in 3D Studio Max, I used a spline/box modelling method (you can see other examples in my gallery). Om3g4: There is a setting in the 3DMax renderer called force wireframes that will render the image in wireframes instead of surfaces, you can even specify the thickness of the wires. skylin3r: I will finish the MG at some point, but it is hard to stay motivated on these cars once the main body is done ;)
haha,and i thought it was only me that found it hard keeping with the same model once the body was modelled!keep it up. skylin3r
Hank: unfortunately, I dont have Max. Any good with Maya6.0 though?
oh man i love the koenigsegg :D great model, bad jpg encoding ;/ or was it a low GI sample setting?