Bryce/Wings Animation experiment by pauljs75
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
An experiment with Bryce & Wings3D.
Take any 3D object in wings. Select all faces. Extrude normal 0 units. Extract region 0 units.
Then delete original object.
Separate the extract object.
Now you have your parts.
Bring into bryce. Ungroup. Move time slider and set keyframes. Select all pieces at one keyframe and then randomize and then drop to floor. Depending on which way you go - it will either form or fall apart. Nifty eh?

Comments (4)
interesting experiment. I wish you had animated it to pause on the "completed" object for a bit. Can't quite see what it is.
You're right. I realized that too, but I didn't feel like re-rendering a "quick-demo-type-thingy". It's not exactly pretty, but it does give the general idea of what the results are.
as fast as thoose clouds are flying by, there should be some wind blown effect on the pieces.
Yeah, the old deconstruction/reconstruction animation! I usually do skeletons. This is great, but you should pause on the last frame for like 2 seconds.