Battledemon MK III by Django
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Akkkkhhhh !!!
But finally !!!
Yesterday i cleaned up the mesh , searched for the hi Poly submeshes and removed them.
Some of them i substituded with low Poly geometry.
Today i have redone its claws, not as good as i wished but ok..and added a Version of the face
i liked..
Now there it is my first really good "Humanoid" mesh
Functioning claws
Integrated Jet suit
A Mean machine hehehehe and less than 30 000 polys
Enjoy
Dj

Comments (9)
Ahhh forgot to mention all in all about 12 hours modeling .. lol im i fast or not ?
great mech. wairing to see him in action ! :-)
Excellent! Impressive! Man, you're good! V (:
Great models, my friend!
Great stuff mate, much prefer the head on this version.
Well done and awesome work once again. Keep it up !!!!
Impressive modeling. Claws ... efficient for a mechanical critter. Jumpsuit would sure come in handy.
Concept is incredible and your modeling is most impressive. I do have to ask about the textures though... is it difficult to create uvmaps in this application?
This is great work DJ... great amount of details.. This guy looks like he can cuz some havok... Keep up the good work..