The Sniper Redefined by --Divide-By-Zero--
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Models and Textures created entirly by me in 3D Studio MAX

Comments (13)
nice, you might want to add some more detail/texture on the tail end of the rifle, otherwise it's smooth.
Very nice DBZ...
Very nice modelling and render. Just thinking I might like to see a bit of color in the picture. Perhaps if just one of the bullets was in color, with the rest of the picture in black and white...
yo dont listen to these cats... man this shit is phat.! i love guns.. well i do go for the detail in the tail end.. but who cares about color.. i see this world in b/w - sigh.. nice shit man.. im savein the 10 for laters
Very nice Divide.
Great work - now, how can you bring it into a game? (like Halflife, Hitman or Unreal :)
Heh.. Thanks for the commments everyone, and Grell, I COULD bring it into one of those games, but the polygon count alone would bring the top gaming sytems down to 2 frames per second! hehehe
Great!!
would ya like ta trade snipers with me? you give me this and I'll give youmy bfg 50.Send me an email!
Man this is a stunning peace of work....I would be pround to put that in my rifle collection
great work, do you play Counter-strike by any chance?
hmmm i think, you could smooth the mesh a bit... but anyway, its great work. i like your stuff especially your selfcaricature :-D
hmmm i think, you could smooth the mesh a bit... but anyway, its great work. i like your stuff especially your selfcaricature :-D