Shedsuit by shedofjoy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This is a part of the clothing for V3 that i will be releasing in the marketplace. The suit is coloured into material areas, this allows easy material coverage, and the ability to set any of these areas to transparent. The belts shown here are not part of the suit, Why? well i have a version with them as part of the suit but as many will know if you have belts on conforming clothing the belts deform, ie if the hip bends to the side, one part of the belt will become really wide and the other really thin, so i have made these belts as prop, with morphs so they can cope with movement.
If you have any comments or ideas i would appreciate them, and a big thanx to Svdl without his help on the double poly problem this would not exist. cheers.
More soon.

Comments (3)
I like the detailed modeling of the clasps. It might be an idea to add the same level of detail to the ends of the belts. The suit starts to look very good!
Nice suit. It looks very promising. If you can add some "folds" to where the straps meet the suit, it'd be excellent. Many clothing modellers don't add natural clothing folds. I think that's a shame. Along with the proper injections, those folds could be a strong selling point. JV.
I like the idea of folds due to the addition of belts, so i will add these as a morph, due to the belts being props, so that you don't have to have them if you don't want them, and they wont deform...Thanx for that JVRenderer, something i didn't even think of.