creature by flakmonkey
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
ok i know it still needs work but he was only really made as something to composite for this months challenge so i wasnt planning to go nuts on the details. he is based on a creature from an old xbox game (i think it was oddworld), anyway i modelled him straight from the original concept sketch i found on the net. all polys, rendered maya4 default.
comments welcome...

Comments (20)
He is awesome! His skin is so perfect you can almost feel the texture of it. Great details, and I think it was Oddworld, too.
Superb model and texture work and I love the saddle too. This has to be one of the best creature models that I've seen in years - bravo!
awsome texturing!
AWESOME...this model looks incredible!!!
Wow! What work! FANTASTIC model.
wow! this is so incredible, Excellent!
Oooo, I think it's wonderful!
I love it - well done - Just curious - how many polys?
Nice, he looks like a Star Wars character. :)
wonderful work!
Nice modeling and texture work. Let's see an environment.
cheers all, the high res version is around 600
000 polys (including everything in scene, i have also a more sensible version at around half that. theres still a couple of things i need to do before its finished though, dont know if u noticed but his right arm is kind of twisted because of some wierd skin weighting which ill have to fix + i saved his skin texture as a .gif by mistake which made it all grainy, so either i re-do the texture or try and clean it up some.and yet again, very cool!
i love this guy!!! he first appeared in Oddworld - Abe's Odyssey. adds to favorites elum rocks!!!
Whoa, this is great. I love the texturing and the lighting.
Wonderful work!!!!!!
I love it ! Wished I could make such models and place them in my MojoWorlds !
good work..... waiting for the nuts....
It will be OK iff you continue to work on it!
Superb creature! Very nicely done. Bravo!