Phylum Cnidaria by ModuleOne
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No AI - This artwork was created entirely by hand or with traditional digital tools.

Comments (7)
Nicely Done!
Ok, lets fight: I don't believe you. That's Maya, not Bryce you used yes? I mean, how the heck did you model that in Bryce!?!?
Bloody well Done Manta!!! I can see where Riko is COmming from lol.
Thanks for the comments, and it was all done in bryce with metaballs and multi-replication. Unfortunately, this accounts for an extremely long render time.
Very well done, great use of meatballs...It really doesn't look like a Bryce anymore :)
Aye, the tentacles are not metaballs, but I think it's a great modeling job! Colors are vivid and wonderful, cool creature! Perhaps turn up the AA to Super, to get rid of the graininess?
Whay can't it be bryce? I designed almost perfect replica Star Trek ships with bryce, without importing anything.