Ebon Hawk at Cloud City hanger by flyhippie
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.

Comments (9)
PS- When I said this was used in that game - I mean this ship - not this actual model- heh - I just read what I said.
Muhahahaha - heheh
Excellent work i like this ship very munch 8(:>
ooh :) Quite a model to tackle in Bryce. :) Terrific job :)
cool beans,, nice reflective work fly * )
Not sure how you do it , but it sure is awsome.
Excelltn Model for Bryce!
I appreciate your attempt but, there is so much more you can do modeling in Bryce. The shape is somewhat blocky. If you really want to know what Bryce is capable of in modeling you might want to check out artist like carib98, Rochr and so many others that there is too many to mention. Keep at it and dont sell Bryce short in the modeling department. Even though Bryce is not a dedicated modeling program, in the right hands it fares quite well against the ones that you have mentioned. Cheers, David ;-)
About the blockyness, Its the EBON HAWK, Look it up on line. There are many images of it. It is a blocky ship. When I played the game 'knights of the old republic' I grew to like it emensly so I created this model. Thanks for the comment, and I am not selling out BRYCE, but you cannot export out of BRYCE in a universal format, thats its biggest fault.
I agree with you flyhippie!Bryce fails in the exports unless you import primitives from other programmes and model using them!But the neg /pos thing goes with that method!I use shapemagic to create other objects which can be assembled in bryce and exported to poser for example!Respect!Mwahahahaha ha heh he he hah ha haaaaaaaaarrrrr:o)