Boxman Deflection test (animation) by RaysOfLight
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
okay! i finally managed to reduce this enough to upload here! heheh i started off with a 400*300 render, and ended up with a 200*150 and pretty bad quality.
i discovered collisions today thanks to fillingim :) (i hope i spent that right :p)
the incredible boxman was my first model to gain a skeleton ;)
lemme know what you think :)

Comments (10)
This is wild lol I like it!
Very cool man! Nice little animation. Good work!
Very cool! Most impressive.
Every strawberry jelly fetishists idea of heaven, cool !! ;-)
You are really making big steps! Hats off to ya, excellent job
try setting the collision to obj-subdivision, particle will bounce off the actual mesh. or try napalm from www.dynamic-realities.com
I know I raved a while back about Reloaded, but just let me say, I take it all back. THIS is the worst CG Neo I have ever seen. ;)
Whoa, that's a fantastic animation! Very impressive!
my old note --> lovely babe my new note! :) -> I LOVE IT!!!!!!!! HEHEHEHE i forgot how cute it looked! hehehehehehehe awesome job hunny!!!!!
Really enjoyed it