Nifelheim by gidde
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No AI - This artwork was created entirely by hand or with traditional digital tools.

Comments (5)
Cool image gidde....very moody!
Can you please tell us more about how you created this image? I'd like to know how you were able to get the snow so well done... are those HV's or done in postwork? Either way, looks very good!
The snow on the ground is made with a Alpha-gradient (slope) over a procedural bumpmap and Ozon2 groundfog. In the air it's postwork in Photoshop. I used the cloud filter on a new empty layer and motionblurred it until it like nice and blended in with Lighter (20% I think) (or was it screen...hmmmm) and merged all layers. The ground look kind of nice I think -- It's looks the snow on ground is blown away by the wind. The ground was made with displacement on a plain subdiveded box with zero height (500m x 500m). The guy in the middle of nowhere is just another subdived (but smaller) plane bent and deformed to look like man with a cape. And two defomered spheres as legs (got that from an article Carl_P in the first issue of Renderosity paper). And I'm sure glad you liked the picture... :-)
This image is the one I've been looking for to help me invision an ice world I'm including in a sci-fi story I'm writing. Great inspiration and great work! Thanks for your vision!
You are very welcome. Glad if I could be any help :-). Oh and thank you...