Hunting Grounds by DeZ
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Having used Vue to create underwater scenes, I wanted to put Cinema to the test, but it was very difficult to get the correct environment as it lacks good atmospheric controles for fog & haze IMO, despite the excellent skyshader plugin. All except shark mesh (from Toucan) made by me (I was lazy at the end). Textures from many various places, some rock textures from the Renderosity store by Curio & RO55. Hope you like it & comments welcome!

Comments (10)
Good image. Although it would be nice if a boat was drifting somewhere in the vicinity.
Excellent work as always Dez, good to see that your back!!
I tried to create an underwater scene in Cinema once,but I hadnt a lot of patient to finish it!!this is really great,I love the sea caustic and you made really great underwater world!!!Maybe to the background put some old wreck of a ship,but it is only a personal idea! :-)
I really like this a lot. Great underwater scene here.
Nice! ... VERY NICE!.. The light refraction and patern on the sea floor is EXCELLENT.. Well done indeed!
It looks nice... I like the murky look, the water-top, and the caustics too.
Excellent work & lighting.
Okay! This is very close to real but i think something that last trim is missing, in cinema is very hard to make underwater scenes. I can't do better but maybe in future we get better results!Good WORK!
I particularly love your sand!
I liked the light refletion on the sand. Also the sharks are pretty sweeeet.