Battle Station by DeZ
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
As I love old ships I have wanted to create a scene like this. 4 lights, GI & some volumetrics.
Thank you for viewing!
Updated: Added floor markt and have worked on the lighting, now rendered in R8.5

Comments (19)
Very nicely done. This has a great feel to it.
and on what ship did you take this picture?...just kidding,unbelievably realistic.. really good
What a beutifull image. The mood of it is amazing.
Amazing textures and great lighting...I love the mood of it!!!
Really great image,
I'm speechless...
I like both the image and the new signature :)
Hey, this looks great. I am in the process of building the USS Constitution in Cinema v7, and I hope to have something like this in it too. Great texture on the carriage...what did you use for the rope texture? And the deck texture? Would love to know, cause it looks real great.
Patrick O'Brian fan? Did you place the quoin properly? ;) One thing: the deck would be scored and gouged where the carriage went back and forth during recoil and reload. There also was something called a 'shot garland' running along the inside of the hull, storing the shot in much the same way you see bowling balls racked at a bowling alley. Can't wait for 'Master & Commander'... I read all 20 of those novels three times.
Really nice image - I live aboard myself and I sure wish my own 'below decks' looked this lovely! Your lighting is always excellent too. I've tried to get such a nice rope but unucessfully so far. I'm thinking of getting such a cannon to keep the vermin under control at the marina......
Thank you all very much. Some shaders are based on textures from the free NVIDIA texture pack available at their developer corner, and some from Noctua Graphics. The rope texture is actually a cloth closeup texture, but needed the sharpening filter for better detail. I wish I could have done real rope, with 3 segments, but that would have taken too long and been very difficult to fit in all attatchement and railings on the cannon. As an answere to you Celestine Babayaro, I actually never heard of Patrick O'Brian until now, even less knowing about the upcoming movie....but thanks to you, I'll start reading =) ...and I'll see what I can do about the floor marks
Ooooo! Please, please, please post this at our site too! (Would be even better if you added the things celestine mentioned, but I don't mind either way). Excellent! PS That goes for anyone else doing historical type renditions!
Wonderful!~ My only complaint/criticism is that the floors seem too clean. Maybe a darker wood tone. Otherwise, fabulous.
Wow!! Sorry, i don't know Cinema 4D, but i must say that this is marvellous, excellent, breathtaking ... !!
u great canon. like the light and the many details. Yes the floor is to clean and bright. They need some tracks from the canon!
The render itself is excellent as is the modelling and textures.I feel that a higher Anti Aliasing level is required as the "Jaggies" on the edges are a bit distracting.Hope this helps.
Thanks =). It may look like I had a lower aa-setting, but I did this intentionalley through the sharpen filter in the render settings to bring out more details on the textures.
Excellent lighting there. Love the model too.
Great..