AO Skin 2 by mini70
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Comments (2)
The intention of the DiffuseBsdf node is to change the color of the occlusion as well as adding grunge, scratches, etc. Only under certain circumstance would be practical, not something to be used all the time.
Thank you so much! So the default value of the DiffuseBsdf node is black?
The default should always be black unless you are plugging in a map to add more details or assigning a color for an occlusion, for example, an individual covered in brown mud.
Oh, I see Thank you! :D