Well Hello There by elena_c
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Testing Poser 13. La Femme with my character morph, Amy Hair, and Another Look mats. Lighting and background is an HDRI. Rendered in P13 Superfly.
I like the render speed - this image rendered maybe 2 minutes at the highest quality setting and had reached about 1500 pixels when I stopped it.

Comments (2)
This does look pretty good. How about materials from the older version of Superfly? Is it possible to just apply them and render them with the new version or do they have to be tweaked? I don't use Poser. I do render in Cycles. If P13 can take and render Cycles materials it would be real game changer.
Poser can use Cycles ( = Superfly) in two ways. One is a so-called Physical Surface node that is sort of a hybrid of Poser and Cycles Root Node and can take both Superfly and Firefly shaders, and the Cycles root node that can only take Cycles materials. Poser 13 ships its assets, props and figures, with the Physical Surface root node, so you can use them in Superfly out of the box. All the legacy mats were converted to be used with Superfly. This was not the case for previous versions of Poser, where all the legacy assets only had Firefly mats. Also, I think there is a script that can convert legacy materials, but so far I haven't used it.
I tweak the materials Poser assets ship with and turn them into pure Cycles materials (using the Cycles root node) because I think they render better (and faster). I did this for this image as well. If you use Blender, you will be able to use this knowledge for the Cycles root node in Poser.
I hope this makes sense. It's still early in the morning :-)
Thank you so much for all the exhaustive explanation! I have been looking into Poser and like what I see. This was really helpful!