Evolution of an antagonist
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One of the things i enjoy most in developing Skytown (other than kitbashing weird vehicles) is evolving the look of the characters. It often happens in comic books when the main artist changes, but in this case its driven by evolving technology. A case in point here, the main antagonist, The Red Baroness. She started off, in pre-Skytown days and in Chapter 1, as a steampunk inspired zeppelin sky-pirate, using V4 in DS3 and 3Delight. She then had a slightly more super-villainess role in Chapters 2-3, and while still based on V4, I used updated textures for iray and DS4 to better blend with the other characters in the story that were mostly based on G8. Finally, a full move to G8 (possibly) to be able to use a wider range of outfits and props for the upcoming chapter....