exp_19 by jimmysparks
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I've mapped in the lower terrain and wired it for diffuse blends. These are the base diffuse materials and will be further developed.
Probably only the blue rocks will get Displacements, using the old 'madMax' altitude offset method. This POV is from around 500 meters AGL, so you can't see the fine 'sand grain' geometry very well. There's a bit showing in the lower-right.

Comments (6)
wIll be Interesting to see when the displacements get added in and how this is looking around the 2m mark :) Great control.
Thank you! 😎👍
looks cool
Bedankt! 😎👍
Intricate geometry....looking good !
Ta! 😎👍