Departure: My first effort in Blender animation. by fireangel
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I built these models with animation in mind from the start. It turns out that even simple rigid object animation is harder than I thought, though that isn't going to stop me from learning. I also made this my first effort at combining live action with CG animation. Spot the two children in the animation if you can — they enjoyed their part in this, which was shot on an iPhone by their father.
Built in Blender 2.93.2 and 2.93.3 then rendered in 2.93.4, and I am now using 2.93.5 — Blender advances at an impressive rate! The music was composed in Logic Pro.
There's a higher resolution version (2160p or 1440p if you have a suitable monitor) on my YouTube channel: https://www.youtube.com/watch?v=-_UJGHw6jDc
Comments (5)
A fantastic first start to I hope produces many more productions! This turned out great! I am totally impressed! Great job on this one!
Thank you. There's a lot of fun to be had with a decent computer and a copy of Blender, and this is part of it for me.
wow
I love how the shuttle ZOOMS past and becomes another star :D
I was trying to make space look as big as it really is. It's a big shuttle yet ends up looking tiny compared to the surroundings. The same applies at the end when the carrier ship heads out on its journey. Did you spot the kids?
This is fantastic work, my friend! So when do you start working with Lucas? 😉
You even managed to avoid the Russian weapons test debris...... 👍
Thanks Rod, I'm having fun learning more about how to use Blender, that's for sure. Since this is set well into the future the recent collision debris would be long gone, though I am sure this class of shuttle could easily avoid such things if needed ;-)
That debris is just embarrassing, it puts everyone — including the Russians' own cosmonauts — on the ISS at risk for an unpredictable length of time. Radar and telescope studies are still going on to try to keep tabs on the mess, but some of the fragments are too small to track from the ground and yet still large enough to put the ISS at risk due to the potential closing speeds. The world needs a treaty to govern the way anti-satellite weapons are tested. A specially launched target on a decaying path well below the ISS orbit would quickly burn up, putting no lives at risk. Using a target that has been up there since the 1980s that will take decades to fall to Earth is really insane. The way it has been done causes a significant hazard for years to come and as the debris spreads out it may put some Russian research satellites at risk, among other things...
nice animation