Tue, Apr 23, 4:32 PM CDT

Zbrush G8 Morph

DAZ|Studio Portraits posted on Nov 09, 2021
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Description


As GOZ doesn't work on Mac BigSur, going the long way round to make up a morph for the G8 figure. This is the first iteration of an intended morph... Janey hair by WindField sweet girl top by fefecoolyellow texture for background plane from Polyhaven.com colour removed in PixelMator Pro

Comments (18)


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Saby55

12:47AM | Tue, 09 November 2021

Great realistic image, excellent light and render !!👏👍🙋‍♂️

)

midnight_stories

1:19AM | Tue, 09 November 2021

There a lot to be said for B&W beautiful work !

paul_gormley

1:21AM | Tue, 09 November 2021

thank you kindly

)

starship64

1:34AM | Tue, 09 November 2021

This is beautiful work!

)

MollyFootman

8:47AM | Tue, 09 November 2021

Of course, I don't use G8 being a Poser girl but I am compelled to say this is lovely work and a very eye-catching rendering! Thanks for sharing, Paul.

Molly

)

gaius

9:08AM | Tue, 09 November 2021

You kill me, Paul ! your first Zbrush G8 morph ? You're kidding me ! it's the work of a pro !

paul_gormley

10:18PM | Tue, 09 November 2021

thank you kindly, Gaius, I fear I will have to make hair for her to get the look I want and that really is a challenge :)

)

FurNose

11:04AM | Tue, 09 November 2021

Absolutely striking!!

)

jdwtrxk

2:16PM | Tue, 09 November 2021

I agree with gaius- and like characters with 'different' faces. B&W doesn't hurt, either...

paul_gormley

10:19PM | Tue, 09 November 2021

thank you kindly, J, GOZ would make life so much easier...

)

NobbyC

1:09AM | Wed, 10 November 2021

Great image!!! :-)

)

mifdesign

1:29AM | Wed, 10 November 2021

Gorgeous character. I still wonder how you can sculpt very high details while keeping the order and the same number of vertices for a given mesh.. I don't have Zbrush, neither BigSur but, is it possible to export it to Blender and from there to import it to Zbrush?
Probably I'm talking nonsense.

paul_gormley

3:55AM | Wed, 10 November 2021

Hi Marius, you can take it into Blender as an object and use the sculpt brushes in Blender which are very similar to ZBrush. The trick is not to touch the eyes too much as the rotation of them in DS easily goes wrong. As you have a a Windows system, GoZ (go to Zbrush and back) works properly, but ZBrush is now quite expensive, Blender free :) and you have similar tools

)

A_Sunbeam

2:26AM | Wed, 10 November 2021

A striking character!

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JoeJarrah

10:35AM | Wed, 10 November 2021

Impressive!

)

Artienne

11:17AM | Wed, 10 November 2021

Excellent work as always

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UteBigSmile

3:52PM | Wed, 10 November 2021

Your newest portrait looks simply fabulous dear Paul!

)

RodS

5:06PM | Wed, 10 November 2021

This first iteration looks absolutely gorgeous! Superb work, my friend!

paul_gormley

7:01PM | Wed, 10 November 2021

Many thanks, Rod, much appreciated

)

JohnnyM

10:50PM | Wed, 10 November 2021

Wow! This is beautiful art work! Splendid work on the morph and an awesome job at getting this black and white render to come out looking amazing! If I had to calibrate a monitor...this is the image I would want to use...the blacks are black and the whites are white and every shade in between, just as it should be! You have that artistic touch!...I am with Gaius on his comment above, your work is Pro quality my friend! Keep doing what you are doing and a top studio will be paying you a visit. :-)

paul_gormley

1:25AM | Thu, 11 November 2021

lol, many thanks Johnny, that is praise indeed, only trust I can live up to it :)

)

jmattatall

9:59AM | Thu, 11 November 2021

Lovely, the expression and posing are great

)

Richardphotos

10:45PM | Tue, 23 November 2021

her morph is boss work. so beautiful and realism

)

MeInOhio

9:30AM | Sun, 28 November 2021

Very nice pose! And the shadows! Morph looks nice!


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