IBL Cube by BryceHoro
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
The cube was modeled by David Brinnen in Wings3D and the letters HDRIBL cut out. This white cube is in the world centre, around it a torus with the maximal radius, white with some reflection and transparency, and a texture from Stylised Rendering for bump. Light and colours by the WpH08 HDRI from Hyper Textures Base, which shines from the inside out of the cube. In front of the camera the EWL (extreme wide-angle fisheye) from Lenses and Filters. Everything available at Daz 3D. Lit by Image Based Light (IBL) shining from out of the cube.

Comments (6)
Beautiful abstract !
Thank you steve2.
Beautiful abstract, great depth .
Thank you voske.
C'est un graphisme remarquable que j'aime beaucoup !
Thanks RG19.