Hibernation Chamber Cycles Render by Lobo3433
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
New Modeling technique using meta balls in Blender and retopology in Zbrush based on a Tutorial by Chipp Walters

Comments (3)
Good work.
Thank you was interesting tutorial and being able to use GOB to do the remeshing in Zbrush was a go learning experience and that part I figured on my own lol. But have never even tried meta balls till this
That's a masterpiece of Art and top-notch technique. Brilliant work.
Thank you need to figure how to make it into a workable Poser Prop