Hibernation Chamber Cycles Render

Blender3D Science Fiction posted on Oct 01, 2021
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Description


New Modeling technique using meta balls in Blender and retopology in Zbrush based on a Tutorial by Chipp Walters

Comments (1)


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LuxXeon

5:16PM | Fri, 01 October 2021

Good work.

Lobo3433

9:53PM | Fri, 01 October 2021

Thank you was interesting tutorial and being able to use GOB to do the remeshing in Zbrush was a go learning experience and that part I figured on my own lol. But have never even tried meta balls till this


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