Blackflame by SamTherapy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Character of my own creation, using Michael 2, Yann hair and the remapped bodysuit from Animotions.
Straight PPP render, no postwork.

Comments (6)
Very kool image. The flame is really well done. I like your lighting.
Thank you! The flame was created in Photoshop, then wrapped onto a transparent ball prop and distorted. There are a couple of lights; one for the "volumetric" cones, and one for the hand and face. I could have spent hours longer on the lights, I guess. But didn't. :)
Great image again... I am running out of compliments and you never run out of talent!
I LIKE THIS CHARACTER. :)
Cool character! like the POV!!
Not bad, not bad at all, but if you think that this render is better than what I do with Dork, then I beg to differ. Not that your wrong, or that I right, but Dork is what I like! -and obviously Mike is what you like. But with M3 textures, I think that You'll be able to do even better. You can pound a nail with a hammer, or you can get a nail gun. Mike2 is the hammer, but the M3 textures would be the pressurized hose that backs it up, and makes ti just that more efficient. Note that I don't insist that you abandon Mike 2 altogether as old fashioned, only that you work to upgrade and improve the base model. This is my philosophy altogether, that we strive to upgrade and improve what we have, rather than wipe it all out and replace it altogether with the newest, latest, shiniest model. Yours truly, David P. Hoadley