Anita's evolution by ikke.evc
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
In most of the renders i make i use the same figure, 'Anita'. She started out as a Genesis 2 base female. After tweaking her main features and fine tuning her face. The next change came with a texture set to build your own textures. That's the one on the left, of course now for Iray and not 3Delight. Changed her some more and made a younger version of her (that's the third from the left) And then we get to the final G2 Iray version. The load times for the one with custom skin textures are painfully slow. Then G3 came on the scene That's the one i use the most. The first version was based on V7, went back to G3 And she got taller. The one in the foreground is the latest version Tweaked her measurements to get her closer to how i imagined her. On the far right is the Genesis 8 version the body morphs transferred fairly well but i find that the facial morphs are off. So that will be a work in progress.

Comments (14)
Un beau travail sur la longueur de l'évolution de ce personnage, j'admire, bravo
Magnifique travail
She looks fantastic.
Great job, she looks really gorgeous!!!!!!!!!!!!!!!!!!!!!!!
great
a bevy of beauties and superb render
interesting to see how she's changed and stayed the same. great image
Nicely done.
yep, evolution requires not only time, but money too I should think :)
fantastic Composition!
Very fine tracing of her evolution! Splendid idea and result! Many fine kudos!
Excellent, very cool to see them all together
Intéressante évolution d'Anita, de G2 à G8!
She keeps improving with time.