Glass and Tile by LCGuy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modelling/Render: Strata 3D pro 3.7
Post work: Ulead PhotoImpact 8
11 hour radiosity render; lots more work than one would think for this one.
I did a Raytracing of this, but, shadows were too hard.. and I wanted them much softer. I pondered using a light array in a Raytracing render to reduce rendering time over a potential Radiosity render, but that gave me less control over the lights, so, finally, I opted for the Radiosity render.
Post work consisted of altering color scheme, and removing some rendering imperfections (probably due to memory clutter on my machine).

Comments (1)
I'll have mine shaken, not stirred, please. Quite nice. The glass looks absolutely real. Some caustics would have been a fantastic addition to this render (although I never use them, render times, ya know) :-)