"Let's See Those Quarterly Reports.." by lwperkins
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I'm messing around with OOT's Cozy Dress, mangling it in the Cloth Room--today I was trying to carefully move La Femme's arms down to get a nice dress shape and I hit something and her arms began to flap up and down in the time loop, and I laughed so hard I scared the cat. I'm really not good at dynamic cloth. But I *have* had a really good time making business-worthy designs for this dress.
Though I wish it was about 6 inches longer...I can morph it longer but as soon as it hits the cloth room... Zoop! up the hemline goes again.
And I made those opal earrings and they are parented to her head so they don't fall off. Never mind that I forgot and exported them as one mesh so the UV mapping is a hot mess :D
My next pair will be much better!
That fancy office is by Tesla3d Studio at Daz and I paid too much for it and I am not sorry :D I rendered it in DS and then imported the image as a background.

Comments (16)
My she's bossy, but if she's the boss. Love that outfit Lynn. Her earrings are pretty cool.
Thank you!! They were fun to make, I learned some new stuff in Wings when I made them, and now I want to make more :D I should make something for V4 so I can share.
That's a lovely frock you have on today, Mrs. Cleaver! 😂 Nice work!! It's a ten star 🌟 image!
Fabulous outfit and marvelous creation !!!👍🖐
She can report on my quarterlys at any time! Excellent Art!
She looks awesome :-)
Great job!!!
Nice job
She looks great! Excellent work!
photogenic quality
Thank you everyone! That office set is so good, I am so happy with it!
This looks good. Well, we all learn by experimenting and looks like you experiment a lot. Keep it up :).
this is one serious lady! I'd be handing those reports to her yesterday
I love what you're doing in the cloth room, especially because I've never had any good results there, ever! Great job!
It's the most mysterious and frustrating part of poser! On the other hand, I'm a slow learner :D I only last month realized that the morph tool makes a dial, it doesn't just make the clothes move on the spot in P11. I admit I really prefer conforming clothing!
Well she looks very elegant and businesslike in her perfectly fitting suit. Really excellent job on this!
I've had some pretty decent results in the cloth room - plus combining it with the morph brush once the simulation is done helps a lot on some items. Of course sometimes the simulation results can be rather comical!
Thank you! I think like everything it takes practice :D