PORGATTI 2023 by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Well I was originally going to finish a truck I started way back on the Amiga,but decieded to use this as an excuse to model with primatives(only a sphere)for the body.made and shaped the 5 spheres using: stretch,taper and pinch,wit a lil sizing.Booleaned them all at one time,and named each part as a subgroup for texturing later.Joined and textured but had a problen with boolean artifacts so i smoothed a lot,it helped some,hid what i couldn't fix with side vents...lol.The seats are boxes,subgrouped,texed,smoothed,tapered,and grouped,likewise the headrests onlt a torus and a hemi.No lights on this baby,never leaves the house,wouldn't want to get it dirty heh heh heh

Comments (1)
Sounds like a fun project! It's impressive how you creatively tackled boolean artifacts with Krunker io smoothing and strategic texturing. Embracing primitives to build a unique model is a great approach—can’t wait to see it finished!