Insert Plane Geometry by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
My current project is a desert scene where I have a very smooth/almost noiseless PF making dunes displaced onto a plane then then sunk below the base TG surface for instant random sand mounds...I'm once again tipping my hat to long gone friend Bob(Chornor) for the wonderful Desert atmosphere that refuses to suck...haven't tried it on a non desert scene and maybe I should, but it's my go to atmo for every desert scene since I got the clip.

Comments (3)
I like this surface a lot. But it does remind me of the heath moors close to where I live (except for the ocotillo) with moss and lichen and sand and stuff. The truth is I've never ever seen a real desert with my own eyes, the closest thing to a desert I've seen is my neighbour's garden so don't bother about my comment too much. At least now you know how part of the landscape around here looks. ;-)
nice, Bobby, but I don't understand the "sparkles".
There's a Reflection shader on the largest stone in the 3 stone network and starburst is enabled with no softness and small size so it only hits random stones amongst the smallest size group
Very Nice Piece of Work, Bobby! Our Buddy Bob would be So Proud!!!
Thanks man, nice of you to say so. Miss that dude.