Downey Oak Lit Path by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Found an old project and got back on it. I used the Stroke in the Simple Shape shader to create the mask for the lamp population. Anyone ever try that? Works a treat/ Not so good for texturing as it has no edge blend adjustment but fine for many types of road edge populations like weed and wildflowers . There is only a default sun lighting the scene, the lamp light comes from the pops default shader where I set the glass at 1000 in the Luminosity channel, could maybe have gone lower....next try for sure...
The Downey Oak is an XFROG freebie and has badly modeled roots and the grass is Dune/Ulco's. The lamp I got here in my Moderator period so I dunno who's it is. C&C moist welcome.

Comments (5)
Beautiful and mysterious !
Nice, I imagine as grand as these are though some of the roots would be swelling up and pushing through that path =)
Wow. Amazing work!
I'm browsing today and I came across your delicious painting 'beautiful
Thank you, but actually it's a 3D render done in a program called terragen.
It looks amazing - I love the atmosphere.