Playing with Clouds/Bumps and Canyons by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Here's an interesting cloud and though not as a .tgc is easily saved as such out of the project as it's neatly packed.
The terrain for this lives here on my machine so you'll have to re-path it
E:\0Terrains\BumpsAndCanyons\Bumps and Canyons.ter
and it's from AP here:
http://www.planetside.co.uk/forums/index.php/topic,19166.msg187299.html#msg187299
with the additional erosion I play with for masks.
The Density Fractal of the Cloud runs through a Transform shader and I've rotated the fractal 90 degrees in the X and Y..never knew you could do that. It's quite changed from the default setting as you can see if you mess around with the .tgd.
The tree pop is OC12_Eucalyptus_globulus_Bluegum_tgo\Models\OC12_6.tgo and is from the XFROG freebies, the 2 grasses are from Dune's NWDA freebie.
Big thanks to A P fore the inspirational share.

Comments (10)
Those clouds remind me of the ones you could create with TG 0.xx. Nifty!
Yeah, very thin Cirrus...my discovery was the transform shader having rotational effect...too much fun that shader....
The .tgd file for this is available both at planetside and the FaceBook Terragen Galleries page..can't be bothered to zip it and Rendo won't accept a .tgd upload like civilized forums.
Great looking sky. Nice job.
Excellent creation, very well done!
cool shadows
such good playing, Bobby. Beautiful work. Hugs for all day.. DiDi.xx
amazing landscape :-)
great landscape bobby
Thanks to everyone. Normally I reply 1 on 1 but am rushed outa my mind today.
Extra ordinary, and super wonderful wow !!