My Robot by kenmo
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Base character I modeled using Groboto3D with tweaking in Hexagon3D. I textured the model in 3D Coat ver 4.7. Rigging via Mixamo and a quick, base render in Vue Complete 2016.
Anyone know of a simple way to rig characters for Daz3D or Poser?

Comments (10)
That is fantastic!
Cool modeling, Kenmo. Can't belive the tech in present real day robots and cybernetics.
outstanding modeling and design
The design reminds me of the robots from the animated Disney movie "Robot's", very retro, very cool tinman Ken.
Well done & ~Cheers~
Very cool work
Original character and great action pose.
wonderful
I tried bones in Carrara. Maya and 3DSMax and Cinema 4D have similar concepts for bones for a character or you can use one of the stock skeletons in Poser. Once the joint positions are set and IK is included it has to be mated to your surface character model. At least with a robot you don't have to deal with also making other rigs for clothes.
Very cool, Ken
Super result and top modelling 😀