Thanks to PhilC! by Howy2012
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I have somewhat successfully made a piece of conforming clothing!
Made in Blender and converted using PhilC's OBJ2CR2 script
The displacement maps still suck - i just used a quick brush to fake them in Photoshop - and I will have to go back to Blender and work on the geometry (not Phil's fault - all mine) - but the basics work well even in a pretty extreme pose.
Before this, I have tried in many ways to import clothing items and get them to conform with no luck (I have come to hate the phrase "could not create unimesh geometry"), but with OBJ2CR2 it was virtually effortless!

Comments (1)
Fantastically well done !!!
Thanks, Cyve!!