The Forge of Hephaestus by nexxus
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Been experimenting with volumetric lighting in Mandelbuld 3d after working my way through Hal Tenny's excellent tutorial which you can find here.
For those of you who want to play with the parameters below, the settings for the volume lights are set reasonably high so that the light isn't too harsh. Unfortunately this means that it takes around 15 minutes just to calculate the volume light before it even starts to render, so I'd suggest preview renders while you're getting things set up first. I used a positional light for the volume so you can move it around to exactly where you want your light source to be.
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................................}
{Titel: The Forge of Hephaestus}

Comments (3)
This is positively Mengericious! I've haven't even tried volumetric lighting yet.You've gotten great results here.
Thanks so much Mandi :)
I would definitely suggest taking a look at Hal's tutorial when you do decide to try it out. It's very thorough and takes you through everything including what should be tweaked when so you don't waste time having to changes things over and over.
I must admit it was actually far simpler than I thought it would be and when you get the light just right, the satisfaction payoff is awesome! The only thing is that it really bumps up render time, but it is absolutely worth it.
Marvelous and fascinating image !!!!
cool work, great lighting