Comparison 2 of Photoshop Action vs Daz Render by plasmid
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Here's another example to see. Notice how dark the suit is on the left. A lot of detail is hidden, indiscernible. The after shot shows how the PS action not only made the figure render as a comic look, it also enhanced the detail in the suit, making it lighter without washing it out. Of course, by adjusting the brightness , contrast, color, and/or saturation after I run this action, I can also enhance the render even further.

Comments (8)
The skin tones are again much warmer and more pleasing, but why such a big difference between suits. From a Black or near black to a decidedly brown. Did you say that you are using Action because it is faster than 3Delight?? What happens with a different renderer??
Remember, I ran the action on the finished Daz render so the action is applied to the entire figure, not just the skin. So, the suit gets adjusted as well. However, I can make the suit blacker or darker, or adjust the tonal quality of the figure by adjusting the brightness, contrast, color, or saturation as additional post work. If I was so inclined, I could limit the effect of the action to a particular section of the figure by isolating it first but the would mean two different looks which would affect the overall continuity. The whole point of the action was to give me a hand drawn and colored comic look without getting a washed out effect. I think I got it with this action. I have used this on Poser rendered art as well with same results. This was rendered using 3Delight. Lighting can play a role in the outcome of the look but that's okay. After all, what's the point of post work if you have nothing to fix? In reality, I tend not to use any lighting in DAZ because as I am trying for a comic look, I want as much control as I can get in the finished look so by eliminating the effect of lighting on the render, and then taking care of lighting effects in Photoshop as post work, I have the control I want.
In this case the postwork has the advantage over the straight render cool comparisons
Absolutely Mike. This also means I can actually speed up production of the final art by creating a scene, the hiding all but one figure and then rendering each figure separately. Then pulling each figure into Photoshop for post work and then rebuilding the scene as a collection of layers. Then I can add lighting or special effects or whatever to each layer as desired.
Good !!
It's a beautiful look. I really like the finished result, it's one of the best comic-book looks I've seen.
Thanks
My Opinion. I don’t see the advantage in not using lights; your finished image lacks highlights making it look rather flat. I know your goal is to create a comic book look, I really don’t think it makes it. As mentioned above and by me your finished image has a brown caste to it. Brown’s not an appealing color. As I just ripped your image fair is fair so I posted image in the digital comic gallery comparing unlit to lit. I look forward your comments.
I looked at the image you posted and just put up a new comparison for your perusal. Also, is your monitor calibrated? If so, what did you use? I am using a product called Colormunki and I think it really works well. Helps me keep colors true. And when I print something, the monitor and the printed art match.
That photoshop action sure works great!
fabulous work!! I Like your postwork