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Deadlier Than

DAZ|Studio Atmosphere/Mood posted on Feb 16, 2015
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Description


Another exercise with the new Reality 4 fog tools. This picture is almost 100% pure Luxrender with no post work. There is one curved light positioned outside of the window, parented to a standard DS camera so that I could refine the aim of the light. The curved light is the stock Reality 4 curved light with no changes. The fog is from a cube, encompassing the interior of the scene, and set to a null material in Reality. The fog itself is the interior volume, using the following recipe: IOR: 1.0 Clarity: 1.0 Absorption Color: 029, 029, 029 Absorption Scale: 0.4 Scattered Scattering Color: 221, 221, 221 Scattering Scale: 0.5 Red, Green, and Blue Direction: All 0 I rendered the fog image first, liked the general effect but a lot of the color detail was lost. So I rendered it a second time without the fog. I took both images into Photoshop, layered the non-fog version over the fog version. Set the Opacity of the non-fog version to 10%. Saved as a JPG. No brushes, retouching, color modification or filters used. Daz Studio > Reality 4 > Luxrender > Photoshop CC

Comments (9)


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pchef

10:08AM | Mon, 16 February 2015

nice volumetric lighting.

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mistressotdark

10:42AM | Mon, 16 February 2015

neat!

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jim__smith

12:30PM | Mon, 16 February 2015

Awesome!

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regeer

12:42PM | Mon, 16 February 2015

Very nice done, like the fog. Excellent render.

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buffalosoldier

2:21PM | Mon, 16 February 2015

this has outstanding atmosphere

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giulband

4:29AM | Tue, 17 February 2015

WOW !!! Great image with a wonderful atmosphere !!!!!!!!!

JasonGalterio

2:21PM | Wed, 18 February 2015

Thank you for the compliments. I am just happy that I finally got a handle on the volumetric controls. That part was quite the hurdle.

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rajib

1:14AM | Sun, 22 February 2015

Fabulous lighting !

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Cyve

12:45PM | Sun, 08 March 2015

Marvelous creation and composition... OUtstandingly done !!!


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