Returning to the Ancient Mech by jamesg
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This mech was modeled in DOGA, a Japanese program designed to create mechs, spaceships, and other machines. I just love making honking big ancient mechs like this.

Comments (8)
Cool, I like the detail of size of the mech versus the man, great work...
cool like the idea nice work
uuuh, sizable fellow,I hope, he's out of order :-) ... great work, Jim !!
Somebody asked for the URL for DOGA, so here it is: http://www.doga.jp/english/ There's a few different versions, I use L2 for my models.
yeah, great image! size matters!!
One more thing--thanks for all the praise, but I'm really interested in any suggestions for how my art can be improved. Is anyone else bugged by the fact that those Bryce clouds just don't look real? Or that there's no footprints in the sand?
Nice image. Some suggestions. For footprints replicate the feet of your man and use them to boolean the terrain. Clouds use spheres with cloud material on it. Get rid of the crosshatch texture on the mech, it flattens it out especially in the shadows.
just think what you could do if you had LightWave to build em with ................woooooow