realism second try by Tucan-Tiki
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No AI - This artwork was created entirely by hand or with traditional digital tools.

Comments (11)
This is really good. Nice Job.
Is this a morph/texture done in Poser? If so, it looks great.
Outstandingly done!!... superb likeness!!!...
superb likeness. I watch it all the time when I am not here at renderosity that is
A very good realism !
Wow, this is super.
looks real great and realistic
same figure just lightened and filtered the textures some, morphs were done in part in poser and also in z-brush the figure's head was remapped in uv mapper because I did not like the stretched out areas on the templates because they complicated how I needed to texture the head. I also left out some filtering and sharpening effects that would also darken the image or over expose it.
been doing a lot of test renderings and started a project but he is not really finished yet I still have to work on his forehead and add wrinkles and skin texturing.
I highly suggest Z-Brush for morphs some morphs can be done in poser but not like ou can do them in z-brush, Z-brush pretty much makes the head or whatever part you import into clay
I probably may be release a Klingon head prop later this week as a free download I am sure there are some Klingon fans who would love to try out those props I made from morphs