Nature's Brush by choronr
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
The goal of this image was to put some newly created displaced sphere objects as boulders, cover them with moss and put them into the scene.
Ran into a few issues (mostly my own stupidity) of not being able to get the moss to populate correctly; but, with the help of Dune, mhaze and Oshyan, I was able to correct what I was doing.
With the latest TG3 update of some months ago, we learned about gaining the ability to populate objects onto an object made me think of creating a Mossy rock. So the project began. In this scene, I used FrankB's 'Hero Rock' (which is a Sphere object) from the NWDA 'Stones Pack'. For the Moss, I used the ND01_Grass3_v4.tgo (NWDA/Walli) which I made very, very small with tight spacing. And, the Area lengths a and b are also small, surrounding the base of the rock. Additionally, I added a Distribution shader to control the amount of coverage. You may use the Painted shader as a density in lieu of the Distribution shader. This combination seemed to work out nicely. I believe most any grass object would work as well.
One of the suggestions made by Oshyan was to utilize a Surface shader in combination with the grass object in order to attain ' favor depressions' (intersect underlying) so as to have the grass/moss appear only in the rock depressions and crevices. I haven't tried this yet but will be doing so.
Finally, I will make the above methods available in 'File Sharing' which uses Dune's .tgd setup of displacing the Spear object. See the link: http://www.planetside.co.uk/forums/index.php/topic,18457.msg179345.html#msg179345
Enjoy.

Comments (12)
Sounds complicated, but you sure can't argue the results! Fantastic work, Bob!!!
Incredibly fantastic and realistic image !!!
Fantastic result! Beautiful image. Corrie
Superb piece of work, Bob!
Thank you all. I'll have another version coming up soon.
like the random placing of the objects an the lighting great job Bob
Very well done. Great POV, colors, good sense of depth. Great place to have a picnic. Moss on the rocks is very real. Excellent work Robert.
great
Fantastic work.
cool nature capture! g it really looks like a photo and the moss and the stones, plants and trees are very realistic! outstanding and fantastic render! you got it! ;o)
It turned out great Bob! Reminds me of the high Sierra in California.
We should not be fooled by the few comments. This is again a fantastic Terragen work. I love the vegetation and the details of the objects, the light and mood!!!!