Sat, May 18, 5:58 AM CDT

M4 Boots WIP3

Poser Work In Progress posted on Apr 19, 2014
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Description


Added wrinkles, fixed the heel issue, did some resizing to get rid of poke through once the rig/joints were configured only to realize the original UV's were stretched due to the wrinkles I added in. Figured that out, and now will see about re-working the UV's again to see if I can get rid of the obvious difference between the shin and foot area around the ankle. Don't know if that will make texturing difficult, but the shader isn't liking this at all.

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